

Structures could result in the creation of tower defense-esque structures, like ballistas, cannons, or manned catapults, especially if you are allowed to dynamically create and place these structures mid-battle. Imagine playing in a giant kitchen themed level that makes you feel like you are in honey I shrunk the kids or Alice In Wonderland. Maybe they are castles from other games or movies. If we are going through the pain of adding in features that let us shape and edit the map, then we might as well add in new structures as well. For instance, you could potentially create levels in other software and port them over. The ability to easily load in custom levels that you have made would also be helpful. To be fair, this feature, especially the map editor aspect, is something that would really work well if the developers implemented it. This is my long-winded way of saying: here are some cool mods I’d like to see for Ultimate Epic Battle Simulator.Ī robust map creating and sharing toolkit could make this game really thrive. They make their own mods or their own games, these people do more creative thinking than merely inhabiting a character, but less creative work than actually building something from scratch. Think of open-ended games, like Fallout 3.īut some people choose to go further. And yet many more of us invest heavily in games that allow us to embody a character of our own choosing. Think of heavily scripted games like Unchartedwhere you watch a character. Many of us are happy to cede over our own imaginations to these worlds, to let them do the work. within this escapism serve as our imaginary landscapes. Many of us gamers play video games to escape the world. I think the act of imagining is the exact spirit that video games and, by extension, mods are driven by.

As such, looking back upon what I had written - and after having declared that it was good - I realized that there was one word that I kept using: imagine. I then come back and write this first slide last. That is why we decided not to limit the amount of units in battle.When I write listicles I start with all the content first the stuff that goes on each of the slides that falls under the topic I'm writing about. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. Mess around with a massive variety of units. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Want to see 10,000 chickens fight an army of Romans? Sure, why not. Create massive battles with absolutely no limits. Ultimate Epic Battle Simulator is a game played by Markiplier.
